Hello. My name is Nathanael Paulus, and I am a Game Designer first. I studied Studio Art at CSU Channel Islands, and while in school I specialized in 3D modeling, animation, and game design. I am currently pursuing my Master in Computer Science, where I am developing an app which is currently working towards earning a patent.
In addition to being a Game Designer, I am also skilled in programming in Java, C++, and C#. I have experience working in python, react, and html as well. Most of my recent development time has been using the Unity Game Engine to design a VR scenario for student research.
I am an artist, character designer, poet, self-published author of fiction, and video content producer.
I love games and everything that goes into them. I owe my life to video games, and I hope to one day allow someone else to live through my own games.